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CUI_ScrollableTextBox.h

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00001 
00015 #ifndef CUI_SCROLLABLETEXTBOX_H
00016 #define CUI_SCROLLABLETEXTBOX_H
00017 
00018 #include "UI_Lib.h"
00019 #include "UI_types.h"
00020 #include "CUI_TextBox.h"
00021 #include "CUI_SliderBar.h"
00022 #include "CUI_Control.h"
00023 
00024 
00026 
00040 class GLGUI_ENTRY CUI_ScrollableTextBox : public CUI_Control
00041 {
00042 public:
00044         CUI_ScrollableTextBox(// frame
00045                                                 CUI_UI *ui = NULL, float x = 0, float y = 0, float x2 = 1, float y2 = 1,
00046                                                 CUI_Frame *parent = NULL, IUI_Shader *shader = NULL,
00047                                                 IUI_Shader *cursor = NULL, CUI_CoordSys *coordsys = NULL,
00048                                                 // scrollable text box
00049                                                 int columns = 28, int rows = 26, IUI_Font *font = NULL,
00050                                                 IUI_Shader *scrollShader = NULL, IUI_Shader *sliderShader = NULL,
00051                                                 bool wordwrap = true
00052                                                 );
00053 
00055         virtual ~CUI_ScrollableTextBox();
00056 
00058         virtual bool SetUI( CUI_UI *ui );
00059 
00061         virtual bool ProcessKey( unsigned long key );
00062 
00064 
00067         virtual bool CallbackFunc( int id, int numparam, void *param );
00068 
00070         virtual bool GotoBottom();
00071 
00073         virtual bool GotoTop();
00074 
00076 
00078         virtual char *GetText( void )
00079         { return m_textBox->GetText(); }
00080 
00082         virtual CUI_TextBox * GetTextBox()
00083         { return m_textBox; }
00084 
00086         virtual bool SetText( char *text );
00087 
00089         virtual bool SetFont( IUI_Font *font );
00090 
00092         virtual bool SetFlag( unsigned long flag, bool set )
00093         { return m_textBox->SetFlag( flag, set ); }
00094 
00096         virtual bool SetScrollShader( IUI_Shader *shader )
00097         { m_horizontalBar->SetShader(shader); return m_verticalBar->SetShader(shader); }
00098 
00100         virtual bool SetSliderShader( IUI_Shader *shader )
00101         { m_horizontalBar->SetBarShader(shader); return m_verticalBar->SetBarShader(shader); }
00102 
00104         virtual bool SetTextBoxSize( int columns, int rows )
00105         { return m_textBox->SetSize( columns, rows ); }
00106 
00108         virtual bool SetWordWrap( bool wordwrap )
00109         { return m_textBox->SetWordWrap( wordwrap ); }
00110         
00112         virtual bool CatText( const char *text );
00113 
00114 protected:
00115 
00117         IUI_Shader *m_scrollShader;
00118 
00120         IUI_Shader *m_sliderShader;
00121 
00123         CUI_TextBox *m_textBox;
00124 
00126         CUI_SliderBar *m_horizontalBar;
00127 
00129         CUI_SliderBar *m_verticalBar;
00130 
00131 };
00132 
00133 #endif

Generated on Mon Sep 29 23:07:02 2003 for glGUI by doxygen 1.3.4