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CUI_MessageBox.h

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00001 
00019 #ifndef CUI_MESSAGEBOX_H
00020 #define CUI_MESSAGEBOX_H
00021 
00022 #include "UI_Lib.h"
00023 #include "UI_types.h"
00024 #include "CUI_Button.h"
00025 #include "CUI_SliderBar.h"
00026 #include "CUI_Control.h"
00027 #include "CUI_ScrollableTextBox.h"
00028 
00032 
00033 #define UI_MB_OK        0x01
00034 
00035 #define UI_MB_YES       0x02
00036 
00037 #define UI_MB_NO        0x04
00038 
00039 #define UI_MB_YESNO 0x06
00040 
00042 
00060 class GLGUI_ENTRY CUI_MessageBox : public CUI_Control
00061 {
00062 public:
00063 
00064         // constructor
00068         CUI_MessageBox( // frame
00069                                         CUI_UI *ui = NULL, float x = 0, float y = 0, float x2 = 1, float y2 = 1,
00070                                         CUI_Frame *parent = NULL, IUI_Shader *shader = NULL,
00071                                         IUI_Shader *cursor = NULL, CUI_CoordSys *coordsys = NULL,
00072                                         // messagebox
00073                                         char *message = NULL, char *title = NULL, IUI_Shader *icon = NULL,
00074                                         unsigned short type = UI_MB_OK
00075                                         );
00076 
00077         // destructor
00079         virtual ~CUI_MessageBox();
00080 
00082         virtual bool SetUI( CUI_UI *ui );
00083 
00085 
00088         virtual bool ProcessKey( unsigned long key );
00089 
00091 
00099         virtual bool CallbackFunc( int id, int numparam, void *param );
00100 
00102         virtual bool SetFont( IUI_Font *font );
00103 
00105         virtual bool SetMessage( char *text )
00106         { return m_messageFrame->SetText( text ); }
00107 
00109         virtual bool SetTitle( char *text )
00110         { return m_titleFrame->SetText( text ); }
00111 
00113         virtual bool SetIcon( IUI_Shader *icon )
00114         { return m_iconFrame->SetShader( icon ); }
00115 
00117         virtual bool SetType( unsigned short type );
00118 
00120         virtual bool SetButtonShaders( IUI_Shader *shader = NULL, IUI_Shader *hover = NULL, IUI_Shader *click = NULL );
00121 
00123         virtual bool SetOptionalButtonShaders( IUI_Shader *shader = NULL, IUI_Shader *hover = NULL, IUI_Shader *click = NULL );
00124 
00126         virtual bool SetScrollShaders( IUI_Shader *shader = NULL, IUI_Shader *barShader = NULL );
00127 
00129         virtual bool SetTextBoxShader( IUI_Shader *shader );
00130 
00132         virtual bool SetTextBoxSize( unsigned int columns, unsigned int rows )
00133         { return m_messageFrame->SetTextBoxSize( columns, rows ); }
00134 
00135 protected:
00136 
00138         CUI_Widget *m_titleFrame;
00139 
00141         CUI_ScrollableTextBox *m_messageFrame;
00142 
00144         CUI_Frame *m_iconFrame;
00145 
00147         CUI_Button *m_defaultButton;
00148 
00150         CUI_Button *m_optionalButton;
00151 
00153 
00156         unsigned short m_type;
00157 
00159         unsigned short m_selected;
00160 };
00161 
00162 #endif

Generated on Mon Sep 29 23:07:02 2003 for glGUI by doxygen 1.3.4