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CUI_ScrollableFrame.h

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00001 
00015 #ifndef CUI_SCROLLABLEFRAME_H
00016 #define CUI_SCROLLABLEFRAME_H
00017 
00018 #include "UI_Lib.h"
00019 #include "UI_types.h"
00020 #include "CUI_TextBox.h"
00021 #include "CUI_SliderBar.h"
00022 #include "CUI_Control.h"
00023 
00024 
00026 
00038 class GLGUI_ENTRY CUI_ScrollableFrame : public CUI_Control
00039 {
00040 public:
00042         CUI_ScrollableFrame(// frame
00043                                                 CUI_UI *ui = NULL, float x = 0, float y = 0, float x2 = 1, float y2 = 1,
00044                                                 CUI_Frame *parent = NULL, IUI_Shader *shader = NULL,
00045                                                 IUI_Shader *cursor = NULL, CUI_CoordSys *coordsys = NULL,
00046                                                 // scrollable frame
00047                                                 float width = 1.0, float height = 1.0, 
00048                                                 IUI_Shader *scrollShader = NULL, IUI_Shader *sliderShader = NULL
00049                                                 );
00050 
00052         virtual ~CUI_ScrollableFrame();
00053 
00055         virtual bool SetUI( CUI_UI *ui );
00056 
00058         virtual bool ProcessKey( unsigned long key );
00059 
00061 
00064         virtual bool CallbackFunc( int id, int numparam, void *param );
00065 
00067 
00068         virtual bool AddChild( CUI_Frame *frame, bool back = false )
00069         { return m_frame->AddChild( frame, back ); }
00070 
00072 
00073         virtual bool SetCoordSys( CUI_CoordSys *coordsys );
00074 
00076         virtual bool SetScrollShader( IUI_Shader *shader )
00077         { m_horizontalBar->SetShader(shader); return m_verticalBar->SetShader(shader); }
00078 
00080         virtual bool SetSliderShader( IUI_Shader *shader )
00081         { m_horizontalBar->SetBarShader(shader); return m_verticalBar->SetBarShader(shader); }
00082 
00084         virtual bool SetViewArea( float width, float height );
00085 
00086 protected:
00087 
00089         IUI_Shader *m_scrollShader;
00090 
00092         IUI_Shader *m_sliderShader;
00093 
00095         CUI_Frame *m_frame;
00096 
00098         float m_viewWidth;
00099 
00101         float m_viewHeight;
00102 
00104         CUI_SliderBar *m_horizontalBar;
00105 
00107         CUI_SliderBar *m_verticalBar;
00108 
00109 };
00110 
00111 #endif

Generated on Mon Sep 29 23:07:02 2003 for glGUI by doxygen 1.3.4