CalculateLookupTable(unsigned char *widths) | CUI_VarBMFont | [virtual] |
Count(char *text, unsigned int columns, unsigned int rows, bool wrap, unsigned int &textColumns, unsigned int &textRows) | CUI_VarBMFont | [virtual] |
CUI_Resource() | CUI_Resource | [inline] |
CUI_VarBMFont(IUI_Shader *shader=NULL, int xres=256, int yres=256, unsigned char *widths=NULL) | CUI_VarBMFont | |
IsOwnedByUI() | CUI_Resource | [inline, virtual] |
IUI_Font() | IUI_Font | [inline] |
m_charwidth | CUI_VarBMFont | [protected] |
m_resx | CUI_VarBMFont | [protected] |
m_resy | CUI_VarBMFont | [protected] |
m_shader | CUI_VarBMFont | [protected] |
m_textureTable | CUI_VarBMFont | [protected] |
RenderText(double dtime, IUI_Renderer *renderer, char *text) | CUI_VarBMFont | [virtual] |
RenderText(double dtime, IUI_Renderer *renderer, char *text, unsigned int columns, unsigned int rows, unsigned int startColumn, unsigned int startRow, bool wrap, unsigned int &textColumns, unsigned int &textRows, bool invert=false, unsigned int cursorPosition=0, unsigned short cursorType=UI_CURSOR_NONE) | CUI_VarBMFont | [virtual] |
SetOwnedByUI() | CUI_Resource | [inline, virtual] |
SetShader(IUI_Shader *shader) | CUI_VarBMFont | [inline, virtual] |
SetWidths(unsigned char *widths) | CUI_VarBMFont | [inline, virtual] |
~CUI_Resource() | CUI_Resource | [inline, virtual] |
~CUI_VarBMFont() | CUI_VarBMFont | [virtual] |
~IUI_Font() | IUI_Font | [inline, virtual] |